using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_ULD_158 : SimTemplate //沙暴元素
	{
		//Battlecry: Deal 1 damage to all enemy minions
		public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
		{
			p.allMinionOfASideGetDamage(!own.own, 1);
		}
	}
}